Title Buff
# Buff Command Related
/plt buff addBuff [TitleID] [BuffType] [BuffAttribute] (BuffDescription)/plt buff add [TitleID] [BuffType] [BuffAttribute] (BuffDescription) (ApplyPosition)→ Add new buff/plt buff deleteBuff [TitleID]/plt buff del [TitleID]→ Remove corresponding title buff/plt buff editBuff [TitleID] [BuffAttribute] (BuffDescription)/plt buff edit [BUFF_ID] [BuffAttribute] (BuffDescription) (ApplyPosition)→ Modify corresponding title buff
# Supported Buff Types
potion_effect- Vanilla potion effectAttributePlus- AttributePlus Plugin (opens new window)SX-Attribute- SX-Attribute Plugin (opens new window)AttributeSystem- AttributeSystem Plugin (opens new window) (v3.1.0+)MythicLib- MythicLib Plugin (opens new window) / MMOItems (opens new window) (v3.5.3+)SagaLoreStats- SagaLoreStats Plugin (opens new window) (v4.6.0+)
# Configuration Examples
# AttributePlus Configuration
/plt buff addBuff 1 attribute_plus Physical_Damage:#100/plt buff add 1 attribute_plus Physical_Damage:#100
# SX-Attribute Configuration
/plt buff addBuff 1 sx_attribute Attack:#100/plt buff add 1 sx_attribute Attack:#100
# Vanilla Potion Effect Configuration
/plt buff addBuff 1 potion_effect ABSORPTION 3 true/plt buff add 1 potion_effect ABSORPTION 3 true
# AttributeSystem Configuration
/plt buff addBuff 1 AttributeSystem Physical_Damage:#100/plt buff add 1 AttributeSystem Physical_Damage:#100
# MythicLib/MMOItems Configuration
/plt buff addBuff 1 MythicLib MAX_HEALTH:5 &eHealth Boost:5/plt buff add 1 MythicLib MAX_HEALTH:5 &eHealth Boost:5
# SagaLoreStats Configuration
/plt buff addBuff 1 SagaLoreStats Physical_Damage:#+100/plt buff add 1 SagaLoreStats Physical_Damage:#+100
Note: Use
#to replace spaces. After adding a buff, the title must be re-equipped to take effect.
# Apply Position
Apply when worn:
/plt buff addBuff 1 attribute_plus Physical_Damage:#100 wear/plt buff add 1 attribute_plus Physical_Damage:#100 wear
Apply when collected:
/plt buff addBuff 1 attribute_plus Physical_Damage:#100 collect/plt buff add 1 attribute_plus Physical_Damage:#100 collect